I’ve been working on producing and developing Dice Miner, a truly wonderful dice drafting game with a unique mountain centerpiece, at Atlas Games for more than two years. In May,…
With my Atlas Games hours furloughed to 20 per week and the Dice Miner Kickstarter pushed back, I made strides on a number of projects that usually wind up back-burnered,…
With two conventions happening the same weekend and splitting Atlas Games efforts, Stacey, the kids, and I worked our first convention together at PAX East. It was a successful con…
Protospiel Minnesota is an annual highlight. This year, my testing-and-development attention there was split between the Ruby Hunters (working title) project to be eventually released by the as-yet-untitled Jeff Tidball…
A planning trip to PAX Unplugged and soft Facebook announcement this month made public for the first time my plans to publish new board and card game designs under a…
Metatopia this year was a double feature: I also visited the designers of upcoming Atlas Games release Dice Miner, Joshua DeBonis and Nikola Risteski, in New York to go over that game’s final…
Protospiel Madison! I played some amazing designs, tested a probable Left Justified Studio 2020 Kickstarter, and exposed a new Jeff Tidball–brand design about the spirit of the greatest teams in…
Back to school, with daily family schedules swinging back to the wintertime routine. Ugh. ¶ The GAMA Board of Directors met in Columbus to spend two days looking ahead to the…