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2021_3f0wrw

October

By Updates

I attended Spiel in Essen for the first time, in order to present at Cartamundi’s industry event there. I’ll be giving the same presentation — about two complementary approaches to…

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September

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At Atlas Games, we released one of the games I’ve been working on for more than a year, Witches of Revolution. It’s a co-op deckbuilder where the players are witch…

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August

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August is for Gen Con, which turned 50 this year. I attended my first Gen Con in 1987, thirty years ago. ¶ We released the digital editions of The White…

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July

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July was a month of work: Coordinating art, sculpts, and layout for Cursed Court; shepherding the production process of The White Box; and more.

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June

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In hopes of helping to improve the organization’s communications and responsiveness to member concerns, I decided to run for an at-large seat on the board of the Game Manufacturer’s Association,…

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May

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The White Box Kickstarter campaign raised three times my highest estimate of its potential. Amazing. ¶ I went to Geekway to the West for the first time. Great convention. 9/10….

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March

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I attended my first smelt fry in Madison with John Kovalic, Ken Hite, Matt Forbeck, Hal Mangold, Brett Myers, and Alex Aulisi. So delightful. ¶ At Atlas Games, we announced…

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Adapting Doctor Who

By blog

My latest game design, Doctor Who Time Clash, came out in December. I wanted to write here—briefly, because time!—about how I approached the challenge of adapting the Doctor Who source…

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