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April

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I got the chance to give a presentation on creativity and tabletop gaming at CreativeMornings/Minneapolis. ¶ Preorders were fulfilled right on time for new Gameplaywright releases Friendly Local Game Store…

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March

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The GAMA Trade Show saw the public release of Friendly Local Game Store. The slate of panels for publishers and designers that I organized for GAMA was well-received, and while…

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February

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Pre-orders went live for Friendly Local Games Store, Gary Ray’s new Gameplaywright book about starting and running a game store. I’ve done editing, layout, marketing, and publishing tasks on this…

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January

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Over at Gameplaywright, we launched pre-orders for Beating the Story. It’s Robin D. Laws’s new book about using his story beats system to craft and analyze stories. ¶ At Atlas…

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December

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Atlas Games shipped Cursed Court, a board game I produced and developed, to stores around the world. Designed by Andrew Hanson with art by Lee Moyer, it’s one of the…

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October

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I attended Spiel in Essen for the first time, in order to present at Cartamundi’s industry event there. I’ll be giving the same presentation — about two complementary approaches to…

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September

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At Atlas Games, we released one of the games I’ve been working on for more than a year, Witches of Revolution. It’s a co-op deckbuilder where the players are witch…

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August

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August is for Gen Con, which turned 50 this year. I attended my first Gen Con in 1987, thirty years ago. ¶ We released the digital editions of The White…

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July

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July was a month of work: Coordinating art, sculpts, and layout for Cursed Court; shepherding the production process of The White Box; and more.

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